While recuperating from their previous foray into the swamp and the Inn of the Slumbering Serpent, Artemis, acting on information she obtained while training with Thomas Stoutheart, comes to the Inn looking for them. To her surprise, Arella, Yoriek, and Chiad are there and quite alive. While they are catching up, Ramne arrives with a new aspirant to the druidic orders by the name of Dinah. She was led to Orlane by a vision to help rid the town of the monstrosity that has plagued it recently.
Ramne is convinced that that the arrival of Artemis and Dinah is a portent and is a good omen. He suggests that they again attack the lair of the naga because “the gods are with us in this.” The next morning the party head to the swamp lair to hunt Explictica. Once again, with Whiskers, leading the way, the party makes their way through the first level unaccosted and down into the burrows beneath. The weasel follows the trail of the foul troglodytes to their cavern. The corpses of the trogs and the mudviper they killed a few days previous were still there, undisturbed from the places where they fell. The group begins to explore the cavern in earnest. They find a small side cavern that contained troglodyte eggs. Noticing that they are within days of hatching, they debate whether to destroy the eggs or leave them be. During this discussion, a group of four zombies wanders into the warren. The party destroys the undead, with only Yoriek’s henchman, Argus taking a damaging attack. Yoriek cast a Cure Light Wounds spell to assist and the party moved further up the large cavern.
Exiting the troglodyte warren by the northeastern tunnel, the group came to a fork in the tunnel and chose the narrow northern branch. The narrow tunnel led past a creature resembling a smaller tyrannosaurus rex. Fortunately, it was in a side cave and chained to the wall of the cave so that it couldn’t quite reach the party. Dinah cast a spell to speak with it, but it could only express its hunger and desire to eat them. The only useful thing they gathered from it was that the snake lady had not provided him a meal lately. The party spent about twenty minutes going back and dragging the zombie bodies there to feed the creature. Then they continued on and came to an large, eerily lit cavern containing a pool that stretched out of sight. There was a large boat there to cross the pond.
The boat was large enough to hold the entire party, so they all piled in and began to propel themselves across the pool. Ramne, sensing that events were coming to a head, cast a Minor Globe of Invulnerability and told the group to stay close to him. A timely decision as the party was attacked by Explictica with a Fireball spell. Ramne’s magic protected them and those who had missile weapons attacked while Argus guided the boat toward the ledge containing the naga. Ramne’s prognostication seemed to be true as they rained arrow after arrow into the naga. Despite her own protective magics, accurate and deadly arrows pierced the creature and before she could even get another attack off, they had felled her with their aim.
The group plundered the naga’s nest for treasure, taking quite a haul of treasure. Perhaps the gods were truly with them that day quite a bit of the treasure taken was fit into a presumed bag of holding found with the treasure trove. Feeling victorious, they cut the head of the naga off and fed the rest of it to dinosaur-like creature and retired to Orlane for the evening. Casting a Detect Magic spell, several of the items were discovered to be magical in nature. For his part, Ramne selected one of the magic rings for himself, declining offers of coin to go with it and returned to his home because “old folks need their rest.”
Yoriek and Artemis took the naga’s head to the mayor for a trophy. He indicated to them that they would always be welcome in Orlane should they be looking for a place to settle down. They stayed the rest of the evening at the Inn and in the morning, they settled up with Ollwin & Belba, said good-bye and set off for an uneventful trip back to the capital.
In an attempt to identify some of the magical treasure they had found, Yoriek paid a visit to the Ferrantio Lirbrary to consult with Portia d’Ferranta. She was able to point him to someone who could help, but also had grim news. She told them the story of how Janus, Mijdrown, and Samirah had taken on a task for her. She had recently received a ransom demand for others that had been on the expedition, but there was no news of the three of them.
Fearing that it may be too late for Janus, Mij, and Samirah, the decision was made to first get training and identify the magic to see if it could be useful. These would occur concurrently with Portia trying to organize and raise the ransom. it took five days and a viisit to Professor Washburn, but the training and identification was completed and now they wait on Portia, hoping to see what can be done rescue the hostages…